fix: Resolve TypeScript errors
Signed-off-by: Hermes Agent <hermes@nosuchhost>
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client/node_modules/level-codec/README.md
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# level-codec
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> Encode keys, values and range options, with built-in or custom encodings.
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[![level badge][level-badge]](https://github.com/Level/awesome)
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[](https://www.npmjs.com/package/level-codec)
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[](https://www.npmjs.com/package/level-codec)
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[](https://travis-ci.com/Level/codec)
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[](https://www.npmjs.com/package/level-codec)
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[](https://coveralls.io/github/Level/codec)
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[](https://standardjs.com)
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[](#backers)
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[](#sponsors)
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## Usage
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**If you are upgrading:** please see [`UPGRADING.md`](UPGRADING.md).
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```js
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const Codec = require('level-codec')
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const codec = Codec({ keyEncoding: 'json' })
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const key = codec.encodeKey({ foo: 'bar' })
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console.log(key) // -> '{"foo":"bar"}'
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console.log(codec.decodeKey(key)) // -> { foo: 'bar' }
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```
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## API
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### `codec = Codec([opts])`
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Create a new codec, with a global options object.
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### `codec.encodeKey(key[, opts])`
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Encode `key` with given `opts`.
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### `codec.encodeValue(value[, opts])`
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Encode `value` with given `opts`.
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### `codec.encodeBatch(batch[, opts])`
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Encode `batch` ops with given `opts`.
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### `codec.encodeLtgt(ltgt)`
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Encode the ltgt values of option object `ltgt`.
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### `codec.decodeKey(key[, opts])`
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Decode `key` with given `opts`.
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### `codec.decodeValue(value[, opts])`
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Decode `value` with given `opts`.
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### `codec.createStreamDecoder([opts])`
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Create a function with signature `(key, value)`, that for each key-value pair returned from a levelup read stream returns the decoded value to be emitted.
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### `codec.keyAsBuffer([opts])`
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Check whether `opts` and the global `opts` call for a binary key encoding.
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### `codec.valueAsBuffer([opts])`
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Check whether `opts` and the global `opts` call for a binary value encoding.
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### `codec.encodings`
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The builtin encodings as object of form
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```js
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{
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[type]: encoding
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}
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```
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See below for a list and the format of `encoding`.
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## Builtin Encodings
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| Type | Input | Stored as | Output |
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| :---------------------------------------------------------------- | :--------------------------- | :--------------- | :-------- |
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| `utf8` | String or Buffer | String or Buffer | String |
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| `json` | Any JSON type | JSON string | Input |
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| `binary` | Buffer, string or byte array | Buffer | As stored |
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| `hex`<br>`ascii`<br>`base64`<br>`ucs2`<br>`utf16le`<br>`utf-16le` | String or Buffer | Buffer | String |
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| `none` a.k.a. `id` | Any type (bypass encoding) | Input\* | As stored |
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<sup>\*</sup> Stores may have their own type coercion. Whether type information is preserved depends on the [`abstract-leveldown`] implementation as well as the underlying storage (`LevelDB`, `IndexedDB`, etc).
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## Encoding Format
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An encoding is an object of the form:
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```js
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{
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encode: function (data) {
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return data
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},
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decode: function (data) {
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return data
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},
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buffer: Boolean,
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type: 'example'
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}
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```
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All of these properties are required.
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The `buffer` boolean tells consumers whether to fetch data as a Buffer, before calling your `decode()` function on that data. If `buffer` is true, it is assumed that `decode()` takes a Buffer. If false, it is assumed that `decode` takes any other type (usually a string).
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To explain this in the grand scheme of things, consider a store like [`leveldown`] which has the ability to return either a Buffer or string, both sourced from the same byte array. Wrap this store with [`encoding-down`] and it'll select the most optimal data type based on the `buffer` property of the active encoding. If your `decode()` function needs a string (and the data can legitimately become a UTF8 string), you should set `buffer` to `false`. This avoids the cost of having to convert a Buffer to a string.
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The `type` string should be a unique name.
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## Contributing
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[`Level/codec`](https://github.com/Level/codec) is an **OPEN Open Source Project**. This means that:
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> Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project.
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See the [Contribution Guide](https://github.com/Level/community/blob/master/CONTRIBUTING.md) for more details.
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## Donate
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To sustain [`Level`](https://github.com/Level) and its activities, become a backer or sponsor on [Open Collective](https://opencollective.com/level). Your logo or avatar will be displayed on our 28+ [GitHub repositories](https://github.com/Level) and [npm](https://www.npmjs.com/) packages. 💖
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### Backers
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[](https://opencollective.com/level)
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### Sponsors
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[](https://opencollective.com/level)
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## License
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[MIT](LICENSE.md) © 2012-present [Contributors](CONTRIBUTORS.md).
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[level-badge]: https://leveljs.org/img/badge.svg
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[`encoding-down`]: https://github.com/Level/encoding-down
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[`abstract-leveldown`]: https://github.com/Level/abstract-leveldown
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[`leveldown`]: https://github.com/Level/leveldown
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