docs: Add comprehensive README
This commit is contained in:
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README.md
699
README.md
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# Handoff: Krates — Kubernetes Visual Cluster Navigator
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# Krates - Kubernetes Workspace Explorer
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## Overview
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A collaborative, real-time Kubernetes workspace explorer with an infinite canvas interface.
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Krates is a keyboard-first, search-driven Kubernetes cluster navigator. It gives operators and developers a fast, spatial way to explore any cluster: search for any object, open exactly the views you need (logs, shell, describe, YAML), and keep them organized as named **krates** on an infinite zoomable canvas. Multiple users share the same cluster workspace (the **yard**), and an admin view shows all users' live queries and open krates.
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## Architecture
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The product lives at **krates.io**.
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### Frontend
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- **Framework**: React 18 + TypeScript
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- **Styling**: Inline styles (CSS-in-JS)
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- **Terminal**: xterm.js
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- **Real-Time**: Yjs + y-websocket (CRDT collaboration)
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- **Build Tool**: Vite
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- **State**: Zustand
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---
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### Backend
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- **Language**: Go
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- **Kubernetes Client**: kubernetes/client-go
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- **WebSockets**: gorilla/websocket
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- **CRDT**: Yjs + y-websocket
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## About the Design Files
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`Krates.dc.html` is a **high-fidelity interactive prototype** — it runs in a browser and is fully interactive. It is **not production code**. Its purpose is to demonstrate the intended look, behavior, keyboard model, and data shapes precisely enough that a developer can implement the real app without guessing.
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**Your task:** Recreate this UI in a real production stack (recommended: React + TypeScript + a WebSocket/CRDT backend for real-time sync). Use the prototype as the authoritative reference for interactions, visual design, and UX decisions.
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---
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## Fidelity
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**High-fidelity.** Colors, typography, spacing, animations, and interaction behavior are all final. Implement pixel-accurately. The prototype uses real mock cluster data; the real app will use a Kubernetes API server (kubectl proxy, or a Go/Rust backend aggregating the k8s API).
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---
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## Core Mental Model
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| Term | Meaning |
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|---|---|
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| **Yard** | The shared cluster workspace — one per connected cluster |
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| **Krate** | A named group of windows for one object (or a collection); sits on the canvas |
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| **Window** | A single view (Logs / Shell / Describe / YAML) for one object, inside a krate |
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| **Collection window** | A category or namespace overview (all Pods, all Services, ns/payments…) with a filterable list |
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| **Spotlight** | The global search overlay — opens by clicking anywhere or typing any key |
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---
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## Screens / Views
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### 1. Canvas (main surface)
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**Purpose:** Infinite zoomable/pannable workspace where krates live. The default starting point is empty — no pre-placed content.
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**Layout:**
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- Full viewport, `position: fixed; inset: 0`
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- Background: `#0b0e13`
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- CAD grid overlay: two layers — fine (`34px`, rgba(125,145,175,.04)) and coarse (`170px`, rgba(125,145,175,.075)), both in X and Y. Rendered via CSS `background-image` repeating linear gradients.
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- World layer: a large div (`12000×8000px`) transformed via `translate(camX, camY) scale(zoom)`. All krates and windows are absolutely positioned children of this layer.
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- Top bar: `position: absolute; top: 0; left: 0; right: 0; height ~56px; z-index: 10`
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- Bottom hint bar: `position: absolute; right: 18px; bottom: 18px`
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- Zoom pill: `position: absolute; left: 18px; bottom: 18px`
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- Minimap: `position: absolute; right: 18px; bottom: 64px; width: 180px; height: 120px`
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**Navigation:**
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- **Scroll wheel** = pan (default)
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- **Ctrl/⌘ + scroll** = zoom (intercepted via `wheel` event, `e.ctrlKey || e.metaKey`)
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- **Space + drag** = pan. Critical: space panning must work even when a shell window has keyboard focus. Implement by capturing `keydown` for space globally with `capture: true`, setting a "panning" flag, preventing default on the body, and forwarding `mousemove` to the canvas pan handler. Release on `keyup` for space.
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- **Click on empty canvas** = open spotlight
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- **Type any key** = open spotlight with that character pre-seeded
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**Zoom levels / LOD (Level of Detail):**
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- `zoom > 0.5`: normal view — krates expanded, all windows visible, draggable
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- `zoom < 0.4`: collapsed view — krates become small overview cards (230px wide), no windows rendered. **Hysteresis:** collapse at 0.4, re-expand at 0.5 to prevent flickering during a single scroll gesture.
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- The camera uses CSS `transform` with a `transition` only during programmatic "fly" animations (`.52s cubic-bezier(.22,.8,.28,1)`). During user scroll/drag, transition is `none` for immediacy.
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### 2. Top Bar
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**Layout:** `display: flex; align-items: center; padding: 13px 18px`
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**Background:** none (transparent over canvas)
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Left side (left→right):
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- **Logo pill**: `krates / yard` — `background: rgba(14,18,25,.82); border: 1px solid rgba(140,165,200,.18); border-radius: 9px; padding: 7px 12px; backdrop-filter: blur(6px)`. The diamond glyph is `clip-path: polygon(50% 0,100% 50%,50% 100%,0 50%)` in accent color.
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- **Cluster pill**: cluster name + green health dot (`#4ad07a`, `box-shadow: 0 0 8px #4ad07a`)
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- **Krate count pill**: only shown when krates exist
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Right side:
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- **Synced pill**: pulsing accent dot + "synced" text
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- **Admin button**: `◉ admin` — accent-outlined when active, muted when inactive
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- **Roster avatars**: overlapping circles (`margin-left: -7px`), each 30×30px, colored per user, showing 2-letter initials (★ for self)
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### 3. Spotlight Search
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**Purpose:** Global search overlay. Fuzzy-ranked results, Tab type-filter, view shortcuts on selected result.
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**Trigger:** Click anywhere on empty canvas, or type any printable character (pre-seeds the query).
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**Layout:**
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- Full-screen backdrop: `rgba(7,9,13,.55)`, `backdrop-filter: blur(2px)`
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- Search panel: `position: absolute; left: 50%; top: 15%; transform: translateX(-50%); width: min(660px, 93vw)`
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- Panel: `background: rgba(16,20,28,.97); border: 1px solid rgba(140,165,200,.26); border-radius: 14px; overflow: hidden`
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- Input row height: ~52px, with `font-size: 18px`, IBM Plex Sans
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**Sections (top→bottom):**
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1. **Input row**: `⌕` glyph (accent color) + optional type-filter pill + input field + optional Tab ghost hint
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2. **Type chips row**: scrollable chip row for all/deploy/svc/pods/secrets/config/sts/crd/namespace/ns. Scrollable horizontally on small screens.
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3. **Results list** (`max-height: 48vh, overflow: auto`): each row = shape glyph + name + subtext (type · ns/namespace) + CRD badge if applicable + type badge
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4. **View chips** (expanded on the selected row only): `⌥L logs · ⌥S shell · ⌥D describe · ⌥Y yaml`. Only available views shown — e.g. YAML and Describe are always shown; Logs and Shell only for pods/deployments/daemonsets/statefulsets.
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5. **Footer**: `↑↓ pick · ⌥L/S/D/Y open views · ⏎ open default · ⇥ filter type · esc done`
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**Fuzzy search algorithm:**
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- Score = character-match score × 10 + type boost
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- Type boost: crd=60, deployment=50, statefulset=48, service=46, daemonset=44, ingress=42, secret=24, configmap=22, pvc=18, pod=16
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- Character matching: sequential character match with bonuses for consecutive matches (+3) and word-boundary starts (+5)
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- Results capped at 8
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**Tab quick-filter:**
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- Typing a type alias (`pod`, `svc`, `deploy`, `secret`, `cm`, `sts`…) shows a ghost hint: `⇥ Pods`
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- Tab locks the filter as a pill; Backspace removes it
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- Tab also **cycles** through all type filters (recency-ordered, most-recently-opened first)
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**View shortcut keys:**
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- All use **⌥ (Alt/Option)**. Do NOT use Ctrl — it must stay free for terminal use.
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- Keys: `Alt+L` = logs, `Alt+S` = shell, `Alt+D` = describe, `Alt+Y` = yaml
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- Use `event.code` (layout-safe, e.g. `KeyL`) not `event.key` (which varies by OS/keyboard layout)
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- Multiple views can be opened before closing spotlight — they stack as windows in one krate
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- On Enter: opens the default view (logs for pods, describe for workloads, yaml for config/secrets/pvcs) and closes
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**Auto-close:** after 500ms of keyboard idle (no more keypresses), spotlight closes automatically and the camera flies to the newly created krate.
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**Search also returns:**
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- Existing krates (jump to working set, camera flies there)
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- Namespace results (`ns/payments`) → opens a collection window
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- Category results (`All Pods`, `All Services`…) → opens a collection window
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### 4. Krate (window group)
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**Purpose:** A named group of detail windows for a single query/object. Lives on the canvas.
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**Visual container:**
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- Dashed border frame (rounded rect) around all its windows: `border: 1px dashed rgba(color, .3); border-radius: 18px; background: rgba(color, .04)`
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- Frame auto-fits to the bounding box of its windows + 30px padding
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- Header label bar above the frame: shows object name, status badge, window count, **drag handle** to move the entire krate, **×** to dismiss
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**Layout of windows inside a krate:**
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- Windows are tiled in a 2-column grid (col 0 = dx:0, col 1 = dx:412; row height = 416px)
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- When one window is resized, the others resize proportionally within the grid column/row
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- Windows never overlap (snap-to-grid on release)
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**Krate interactions:**
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- **Drag header** = move entire krate
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- **Double-click header** = collapse/expand (toggle)
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- **Minimize button** (`—`) in header = collapse to overview card
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- **Collapsed state**: 230px-wide card showing name, view-letter badges (Y/D/L/S), status dot, window count, ns. **Double-click to re-expand and fly camera to it.**
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- **Non-overlapping placement:** on mouse release after drag, check all other krate bounding boxes and nudge to avoid overlap. Gentle snap, not strict grid.
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**Camera fly-to on open:** after summon, camera animates to center the krate at `zoom: 0.92`.
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### 5. Detail Window
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**Purpose:** Shows one view (YAML / Describe / Logs / Shell) for one Kubernetes object.
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**Size:** Default 380×362px. Resizable by dragging the bottom-right corner handle (resize one window in a krate → sibling windows resize proportionally in the same column/row).
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**Header (36px):**
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- Shape glyph (8px, color-coded by object type) + view label (uppercase, accent-colored) + object name + status badge + **×** close
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- `cursor: grab` — drag to reposition within the canvas
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- **Double-click header** = zoom window to fill available space (below top bar, above bottom bar, side margins 22px). Press `z` or double-click again to restore.
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**Tab bar:** YAML · Describe · Logs · Shell. Shell tab is disabled (muted, opacity 0.45) for non-exec object types.
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**Content area:** `<pre>` with `overflow: auto; height: 286px; font-family: 'IBM Plex Mono'; font-size: 12px; line-height: 1.65`. Scrollbar styled (8px, rgba(140,165,200,.18)).
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**Keyboard focus:**
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- **Mouse-over a window → start typing** = focuses that window's content (specifically the shell input if it's a shell view)
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- Mouse-over detection: track `mouseenter`/`mouseleave` per window, set a `hoveredWindowId` ref
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- In the global `keydown` capture handler: if `hoveredWindowId` refers to a shell, route the keypress there; if it's any other window, do nothing (let it fall through to canvas shortcuts)
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**Maximize (`z` key or double-click header):**
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- Resize the window to `width = viewport.width - 44px`, `height = viewport.height - topBarHeight(68px) - bottomBarHeight(66px)`
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- Set camera so `camX = 22 - krate.wx - window.dx`, `camY = 68 - krate.wy - window.dy`, `zoom = 1`
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- `z` again or double-click to restore previous size
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**Secret YAML auto-decode:**
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- When rendering YAML for a Secret object, base64-decode all data values and show plaintext with a `⊙ secret values auto-decoded` banner
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### 6. Shell Window
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**Purpose:** Interactive pseudo-terminal session inside the app.
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**Implementation:**
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- Use **xterm.js** (or equivalent) for the real terminal
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- Backend: WebSocket → kubectl exec into the pod
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- Keyboard routing: the window captures keypresses when the mouse is over it (see above). Space must NOT open the spotlight when the cursor is over a shell — instead pass the space character to the terminal.
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- Scroll wheel over shell: scroll the terminal content, do NOT pan the canvas. Only `Ctrl/⌘+scroll` over a shell should zoom the canvas.
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**Mock in prototype:** Shows static text with a blinking cursor character. The real implementation connects via `kubectl exec -it <pod> -n <ns> -- sh` through the backend.
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### 7. Logs Window
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**Purpose:** Live-tailing container logs.
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**Implementation:**
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- Streams via `kubectl logs --follow` through the backend WebSocket
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- Auto-scroll to bottom when new lines arrive, unless the user has scrolled up (detect by comparing `scrollTop + clientHeight` vs `scrollHeight`; if not at bottom, stop auto-scroll)
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- Color-code: ERROR lines in `#ef6f6f`, WARN in `#e8b54a`, INFO in `#b9c6d8`
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### 8. Collection Window
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**Purpose:** Overview of a category (All Pods, All Services…) or namespace. Status-at-a-glance list.
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**Size:** Default 540×480px.
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**Header:**
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- Title (e.g. "pods · ns/payments"), status summary badges (✓ N / ⚠ N / ✗ N)
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- **Filter input** (auto-focused on open): `font-family: IBM Plex Mono; font-size: 12px`
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- Keyboard hint: `↑↓ ⌥L/S/D/Y` (always visible, muted)
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- **List / Tree** toggle buttons
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**List mode:**
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- Each row: shape glyph + name + relation tag (muted, for tree mode) + health metric + type badge + view buttons (⌥L/S/D/Y) + status dot
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- Selected row: `background: accentDim; border-left: 2px solid accent`
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- Hover row: `background: rgba(255,255,255,.04)`
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- Sorted: degraded/failed first, then pending, then ready; alpha within each group
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**Tree mode (k9s xray):**
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- Each workload expands to show its pods; each pod/workload expands to show its configMaps, secrets, PVCs
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- Services/ingresses expand to show their targets
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- Relation tags shown: `pod`, `configMap`, `secret`, `volume`, `selects`, `routes`, `used by`
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- Indent per level: `20px * depth`; connector shown as an L-shaped border element
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**Filter behavior in collection window:**
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- Typing filters immediately (no mode switching)
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- `↑/↓` moves selection highlight
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- `⌥L/S/D/Y` opens that view for the selected row (uses `event.code`, Alt required)
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- `Enter` opens default view for selected row
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- `Escape` blurs the input
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- Mouse-over the collection window + start typing = focuses the filter input and types there (same hover routing as shell windows, but for the filter input)
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- In tree mode, filtering keeps matching nodes **plus all their ancestors** so the hierarchy stays readable
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### 9. Admin Drawer
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**Purpose:** Right-side panel showing all users connected to the yard.
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**Trigger:** `◉ admin` button in top bar (toggle).
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**Layout:**
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- Right-side slide-in panel: `width: 380px; top: 0; right: 0; bottom: 0; position: absolute; z-index: 56`
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- Backdrop: `rgba(7,9,13,.4)`, click to close
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- Background: `rgba(13,17,24,.98); border-left: 1px solid rgba(140,165,200,.2)`
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**Content per user:**
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- Avatar circle + name + status (active · namespace / idle Nm)
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- Current search query + "typing…" pulsing indicator if they have spotlight open
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- Krate count
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- Each open krate as a clickable row: name + view-letter badges + status dot
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**Admin can spectate:** clicking a krate row in another user's card (or in "You") closes the admin panel and flies the camera to that krate.
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**Your own row** shows real-time state — your current spotlight query and actual open krates.
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### 10. Minimap
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**Purpose:** Overview of all krates' positions on the canvas.
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**Position:** `right: 18px; bottom: 64px`
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**Size:** `180×120px`, with a viewport indicator rectangle showing the current view frustum.
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**Interaction:** Click anywhere on the minimap to fly the camera to that world position.
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---
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## Interactions & Behavior Summary
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| Interaction | Behavior |
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|---|---|
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| Click empty canvas | Open spotlight |
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| Type any key (not in input) | Open spotlight pre-seeded with that key |
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| `/` key | Open spotlight empty |
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| `Esc` | Close spotlight / close spotlight and place krate |
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| Scroll wheel | Pan canvas |
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| Ctrl/⌘ + scroll | Zoom canvas |
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| Space + drag | Pan canvas (even over windows/shells) |
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| `z` over a window | Maximize window to fill available space |
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| `z` again | Restore window size |
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| Double-click window header | Maximize / restore |
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| Double-click krate header | Collapse / expand krate |
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| Double-click collapsed krate card | Expand and fly camera to it |
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| Mouse-over window + type | Focus shell / collection filter |
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| ⌥L / ⌥S / ⌥D / ⌥Y | Open view for selected result (spotlight or collection) |
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| Tab in spotlight | Apply type filter / cycle type filters |
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| Backspace in spotlight (empty query, filter active) | Clear type filter |
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| ↑↓ in spotlight | Navigate results |
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| ⌥+key in spotlight | Open view for selected result |
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| ↑↓ in collection filter | Move row selection |
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| ⌥+key in collection | Open view for selected row |
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| Drag window header | Move window |
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| Drag krate header | Move entire krate |
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| Krate drag release | Nudge to avoid overlap with other krates |
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| Resize window handle | Resize; siblings resize proportionally |
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| Minimap click | Fly camera to position |
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---
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## State Management
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### Canvas state
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```typescript
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interface CanvasState {
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camX: number; // world-to-screen X offset
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camY: number; // world-to-screen Y offset
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zoom: number; // 0.16 – 2.2; default 0.92
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flying: boolean; // true during animated camera transitions
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dragging: boolean; // true during pan drag
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collapsed: boolean; // LOD: true when zoom < 0.4
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spacePanning: boolean; // true while space is held
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}
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```
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### Krate state
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```typescript
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interface Krate {
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id: string;
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objId: string | null; // null for collection krates
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collScope?: { kind: 'namespace' | 'category', value: string };
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label: string;
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status: string;
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color: string; // hex, from namespace palette
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wx: number; wy: number; // world position
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minimized: boolean;
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windows: Window[];
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seq: number; // for generating window IDs
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}
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interface Window {
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wid: string;
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kind: 'detail' | 'collection';
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tab: 'logs' | 'shell' | 'describe' | 'yaml';
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dx: number; dy: number; // offset within krate
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w: number; h: number;
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}
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```
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### Spotlight state
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```typescript
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interface SpotlightState {
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open: boolean;
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query: string;
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filterType: string | null;
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sel: number; // selected result index
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navigated: boolean; // true after ↑/↓ press
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session: { // tracks views opened before closing
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kid: string;
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objId: string;
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views: string[];
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} | null;
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}
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```
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### Collection window state (per-window ID)
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```typescript
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interface CollectionState {
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[wid: string]: {
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search: string;
|
||||
view: 'list' | 'tree';
|
||||
sel: number; // selected row index
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Backend / API Requirements
|
||||
|
||||
The prototype uses **mock data**. The real app needs:
|
||||
|
||||
### Kubernetes data
|
||||
- **kubectl proxy** or a dedicated Go/Rust aggregation service
|
||||
- Watch API for live updates: `GET /api/v1/namespaces/{ns}/pods?watch=true` etc.
|
||||
- Resources needed: Namespaces, Deployments, StatefulSets, DaemonSets, Services, Ingresses, ConfigMaps, Secrets, PVCs, Events, and CRDs
|
||||
- Secret values should be base64-decoded server-side (or client-side) before display
|
||||
|
||||
### Real-time shell
|
||||
- WebSocket → `kubectl exec -it` stream
|
||||
- Bidirectional: keypresses → stdin, stdout/stderr → display
|
||||
|
||||
### Real-time logs
|
||||
- WebSocket → `kubectl logs --follow`
|
||||
- Stream new lines; handle reconnection
|
||||
|
||||
### Multi-user sync (the Yard)
|
||||
- **CRDTs or operational transforms** for shared krate positions, krate existence, window layout
|
||||
- Recommended: **Yjs** (CRDT library) over WebSocket (y-websocket)
|
||||
- Each user's cursor/active query broadcast as ephemeral state (Yjs awareness)
|
||||
- Admin view reads from the awareness map
|
||||
|
||||
### Recommended backend stack
|
||||
- **Go** service wrapping the Kubernetes client-go library
|
||||
- WebSocket multiplexer for shell, logs, watch streams
|
||||
- **Redis** or **in-memory** for session/presence if single-node
|
||||
- For multi-node: use Yjs with a persistent provider (y-leveldb or y-mongodb)
|
||||
|
||||
---
|
||||
|
||||
## Design Tokens
|
||||
|
||||
### Colors
|
||||
```
|
||||
Background: #0b0e13
|
||||
World background: #0b0e13
|
||||
Surface: rgba(14,18,25,.97)
|
||||
Surface elevated: rgba(20,26,36,.7)
|
||||
Border default: rgba(140,165,200,.2)
|
||||
Border subtle: rgba(140,165,200,.14)
|
||||
|
||||
Accent (cyan): #4dd6e8
|
||||
Accent (violet): #a98cff
|
||||
Accent (amber): #f5b454
|
||||
|
||||
Text primary: #e6edf6
|
||||
Text secondary: #c7d2e0
|
||||
Text muted: #9fb0c8
|
||||
Text faint: #7e8aa2
|
||||
Text dimmed: #6b7890
|
||||
|
||||
Status OK: #4ad07a
|
||||
Status warn: #e8b54a
|
||||
Status error: #ef6f6f
|
||||
|
||||
Object colors:
|
||||
Deployment: #6fb1ff
|
||||
StatefulSet: #b89cff
|
||||
Service: #5fd0c0
|
||||
DaemonSet: #ffb27a
|
||||
Ingress: #e58fb0
|
||||
CRD: #ffd479
|
||||
Pod: #8aa0bd
|
||||
ConfigMap: #7fb39c
|
||||
Secret: #c79bd6
|
||||
PVC: #9aa7c7
|
||||
|
||||
Namespace palettes:
|
||||
payments: #6fb1ff
|
||||
platform: #5fd0c0
|
||||
storefront: #e58fb0
|
||||
```
|
||||
|
||||
### Shape language (CSS clip-path per object type)
|
||||
```
|
||||
Deployment: border-radius: 50% (circle)
|
||||
StatefulSet: polygon(50% 0, 100% 100%, 0 100%) (triangle)
|
||||
Service: polygon(50% 0, 100% 50%, 50% 100%, 0 50%) (diamond)
|
||||
DaemonSet: ring (transparent fill, colored border)
|
||||
Ingress: polygon(50% 0, 100% 100%, 0 100%) (triangle, same as STS)
|
||||
CRD: polygon(25% 0, 75% 0, 100% 50%, 75% 100%, 25% 100%, 0 50%) (hexagon)
|
||||
Pod: circle
|
||||
ConfigMap: square (border-radius: 3px)
|
||||
Secret: hexagon (same clip-path as CRD, smaller)
|
||||
PVC: square
|
||||
```
|
||||
|
||||
### Typography
|
||||
```
|
||||
UI font: IBM Plex Sans, 400/500/600
|
||||
Mono font: IBM Plex Mono, 400/500
|
||||
|
||||
Sizes used:
|
||||
9px — label/badge uppercase legends
|
||||
10px — tiny metadata, status labels
|
||||
11px — chips, hints, secondary metadata
|
||||
12px — mono body text in windows/collections
|
||||
13px — nav bar labels, search result sub-text
|
||||
14px — collection titles, admin panel
|
||||
17px — spotlight search input prefix glyph
|
||||
18px — spotlight search input
|
||||
25px — empty state headline
|
||||
```
|
||||
|
||||
### Spacing
|
||||
```
|
||||
Window default size: 380 × 362px
|
||||
Collection default: 540 × 480px
|
||||
Window grid col gap: 412px (column pitch)
|
||||
Window grid row gap: 416px (row pitch)
|
||||
Krate frame padding: 30px around bounding box
|
||||
Top bar height: ~56px (inset: 68px with padding)
|
||||
Bottom bar height: ~40px (inset: 66px with padding)
|
||||
Minimap: 180 × 120px
|
||||
Sidebar margin: 18px
|
||||
```
|
||||
|
||||
### Animations
|
||||
```
|
||||
Camera fly: transform .52s cubic-bezier(.22,.8,.28,1)
|
||||
Spotlight open: opacity + translateY(-8px→0) .16s cubic-bezier(.2,.8,.3,1)
|
||||
Window appear: opacity + scale(.97→1) .16s ease
|
||||
Fade backdrop: opacity .12s ease
|
||||
Krate logo float: translateY 0→-7px→0, 4s ease-in-out infinite
|
||||
Synced dot blink: opacity 50% at 50%, 1.6s ease-in-out infinite
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Keyboard Shortcut Reference
|
||||
|
||||
All shortcuts that act on objects use **⌥ (Alt/Option)** — never Ctrl (reserved for terminal), never bare letters (reserved for typing in search/filter).
|
||||
|
||||
| Key | Context | Action |
|
||||
|---|---|---|
|
||||
| Any printable key | Canvas focus | Open spotlight pre-seeded |
|
||||
| `/` | Canvas focus | Open spotlight empty |
|
||||
| `Esc` | Spotlight open | Close / finish + place krate |
|
||||
| `↑/↓` | Spotlight | Navigate results |
|
||||
| `Tab` | Spotlight | Apply type filter / cycle filters |
|
||||
| `⌥L/S/D/Y` | Spotlight (result selected) | Open that view |
|
||||
| `Enter` | Spotlight | Open default view + close |
|
||||
| `↑/↓` | Collection filter focused | Move row selection |
|
||||
| `⌥L/S/D/Y` | Collection filter focused | Open that view for selected row |
|
||||
| `Enter` | Collection filter focused | Open default view for selected row |
|
||||
| `Space` + drag | Canvas | Pan (even over windows/shells) |
|
||||
| `Ctrl/⌘` + scroll | Anywhere | Zoom canvas |
|
||||
| `z` | Mouse over window | Maximize / restore window |
|
||||
|
||||
---
|
||||
|
||||
## File Reference
|
||||
|
||||
| File | Purpose |
|
||||
|---|---|
|
||||
| `Krates.dc.html` | Full interactive prototype — the primary design reference. Open in any modern browser. |
|
||||
| `README.md` | This document |
|
||||
|
||||
---
|
||||
|
||||
## Implementation Notes & Gotchas
|
||||
|
||||
1. **Space pan over shells:** The trickiest keyboard interaction. The space key must pan the canvas even when a `<textarea>` or xterm.js instance has focus. Implement with a `document.addEventListener('keydown', handler, { capture: true })` that checks if space is pressed during a drag gesture, sets a flag, and calls `e.preventDefault()` on the focused element. Do NOT use `e.stopPropagation()` — you still need the event to reach other handlers.
|
||||
|
||||
2. **Ctrl/⌘+scroll over windows:** Similarly, `wheel` events on window content areas will be captured by the scroll container. Use `{ capture: true }` on the canvas wheel handler to intercept before the window, check for `e.ctrlKey || e.metaKey`, and only zoom then. Otherwise let the event scroll the window content.
|
||||
|
||||
3. **LOD hysteresis:** Use separate thresholds for collapse (0.4) and expand (0.5) to prevent jitter. Store `collapsed` as boolean in state, not derived from `zoom` on every render.
|
||||
|
||||
4. **Non-overlapping krate placement:** On each new krate creation, try the computed default position, then nudge by fixed increments until no bounding-box overlap exists with any existing krate. On drag release, do the same nudge.
|
||||
|
||||
5. **Fuzzy search speed:** The prototype scores all objects on every keystroke. For a real cluster with thousands of objects, debounce by 16ms (one animation frame) or run scoring in a Web Worker. The scoring algorithm is simple enough that even 10,000 objects should score in <5ms.
|
||||
|
||||
6. **Collection filter auto-focus:** When a collection krate is created, `focus()` its filter `<input>` in the next tick. Use a ref stored during render and a flag cleared in `componentDidUpdate` / `useEffect`.
|
||||
|
||||
7. **Secret decoding:** The prototype shows decoded secrets inline with a banner. In the real app, ensure that decoded secrets are handled carefully — consider requiring explicit user action to reveal, and never log them.
|
||||
|
||||
8. **CRDT sync scope:** Sync krate positions, existence, and window layout via CRDT. Do NOT sync window content (logs, YAML, shell) — each client streams independently from the k8s API. Only sync the *structure* of the workspace.
|
||||
|
||||
9. **Resize handles:** The prototype does not implement drag-resize yet. When implementing, a resize in one column/row should proportionally adjust sibling windows. Store a `colWidths` and `rowHeights` array per krate, not absolute `dx/dy` per window.
|
||||
|
||||
10. **Admin presence data:** The prototype uses hardcoded mock users. In the real app, use Yjs awareness or a presence channel: each client publishes `{ userId, name, color, query, krateIds[] }` as ephemeral state; the admin panel subscribes and renders it reactively.
|
||||
|
||||
---
|
||||
|
||||
## Recommended Tech Stack
|
||||
## Project Structure
|
||||
|
||||
```
|
||||
Frontend: React 18 + TypeScript
|
||||
Styling: CSS-in-JS (styled-components or vanilla-extract) or Tailwind
|
||||
Terminal: xterm.js
|
||||
Real-time: Yjs + y-websocket (CRDT collaboration)
|
||||
Backend: Go + kubernetes/client-go + gorilla/websocket
|
||||
Fonts: IBM Plex Sans + IBM Plex Mono (Google Fonts or self-hosted)
|
||||
Build: Vite
|
||||
krates/
|
||||
├── client/ # Frontend application
|
||||
│ ├── src/
|
||||
│ │ ├── components/ # React components
|
||||
│ │ │ ├── canvas/ # Canvas and world layer
|
||||
│ │ │ ├── krate/ # Krate and windows
|
||||
│ │ │ └── shared/ # Shared components
|
||||
│ │ ├── hooks/ # Custom React hooks
|
||||
│ │ ├── state/ # Zustand state stores
|
||||
│ │ ├── utils/ # Utility functions
|
||||
│ │ ├── App.tsx
|
||||
│ │ └── main.tsx
|
||||
│ ├── public/ # Static assets
|
||||
│ └── package.json
|
||||
│
|
||||
├── server/ # Backend service
|
||||
│ ├── cmd/server/ # Main server entry point
|
||||
│ │ └── main.go
|
||||
│ ├── internal/
|
||||
│ │ ├── api/ # HTTP endpoints
|
||||
│ │ │ ├── handlers/
|
||||
│ │ │ └── routes.go
|
||||
│ │ ├── ws/ # WebSocket handlers
|
||||
│ │ │ ├── shell.go
|
||||
│ │ │ ├── logs.go
|
||||
│ │ │ ├── watch.go
|
||||
│ │ │ └── sync.go
|
||||
│ │ ├── k8s/ # Kubernetes client wrappers
|
||||
│ │ │ ├── client.go
|
||||
│ │ │ ├── resources.go
|
||||
│ │ │ └── watch.go
|
||||
│ │ ├── crdt/ # Yjs integration
|
||||
│ │ │ └── provider.go
|
||||
│ │ └── auth/ # Authentication
|
||||
│ │ └── token.go
|
||||
│ └── go.mod
|
||||
│
|
||||
└── design/ # Design documentation
|
||||
├── canvas.md
|
||||
├── spotlight.md
|
||||
├── krate.md
|
||||
├── detail-window.md
|
||||
├── top-bar.md
|
||||
├── admin-drawer.md
|
||||
├── minimap.md
|
||||
├── backend.md
|
||||
├── architecture.md
|
||||
└── shell-logs.md
|
||||
```
|
||||
|
||||
---
|
||||
## Development
|
||||
|
||||
## Backlog (Not in Prototype)
|
||||
### Prerequisites
|
||||
- Node.js 20+
|
||||
- Go 1.21+
|
||||
- Kubernetes cluster (or access to one)
|
||||
|
||||
- **Tile layout presets** per krate: "logs hero" (one large log window, data tiles around it), "split", "grid". Shortcut on krate header.
|
||||
- **Port-forwarding window**: dedicated view type alongside YAML/Logs/Shell/Describe
|
||||
- **Events window**: `kubectl get events --watch` for a namespace or object
|
||||
- **Diff view**: compare YAML between two versions or two objects
|
||||
- **Multi-cluster support**: multiple yards in one app, switchable from the top bar
|
||||
### Setup
|
||||
|
||||
#### Frontend
|
||||
```bash
|
||||
cd client
|
||||
npm install
|
||||
npm run dev
|
||||
```
|
||||
|
||||
#### Backend
|
||||
```bash
|
||||
cd server
|
||||
go mod download
|
||||
go run cmd/server/main.go
|
||||
```
|
||||
|
||||
## Features
|
||||
|
||||
### Canvas Workspace
|
||||
- Infinite 12000×8000px canvas
|
||||
- Pan/zoom navigation
|
||||
- Level of Detail (LOD) rendering
|
||||
- Grid overlay
|
||||
|
||||
### Krate System
|
||||
- Group related windows together
|
||||
- Auto-fit frame around windows
|
||||
- Non-overlapping placement
|
||||
- Minimize/expand support
|
||||
|
||||
### Window Types
|
||||
- **Detail Window**: YAML, Describe, Logs, Shell views
|
||||
- **Collection Window**: List/Tree view of multiple resources
|
||||
- Resize/move within krate
|
||||
- Maximize functionality
|
||||
|
||||
### Real-Time Collaboration
|
||||
- Multi-user presence
|
||||
- Shared workspace state (Yjs CRDT)
|
||||
- Real-time shell sessions
|
||||
- Log streaming
|
||||
|
||||
### Kubernetes Integration
|
||||
- Pod, Deployment, Service, Namespace resources
|
||||
- Live resource watching
|
||||
- Shell into pods
|
||||
- Stream pod logs
|
||||
- Namespace filtering
|
||||
|
||||
## Design Files
|
||||
|
||||
See the `design/` folder for comprehensive specifications:
|
||||
- `canvas.md` - Canvas and navigation
|
||||
- `spotlight.md` - Search and discovery
|
||||
- `krate.md` - Window grouping
|
||||
- `detail-window.md` - Individual window views
|
||||
- `collection-window.md` - Resource collections
|
||||
- `top-bar.md` - Status and navigation
|
||||
- `admin-drawer.md` - User management
|
||||
- `minimap.md` - Navigation overview
|
||||
- `backend.md` - Backend architecture
|
||||
- `architecture.md` - Overall architecture
|
||||
|
||||
## Contributing
|
||||
|
||||
1. Create a branch from `design`
|
||||
2. Make commits with clear messages
|
||||
3. Test thoroughly
|
||||
4. Merge back to `design`
|
||||
5. Periodically merge `design` to `main`
|
||||
|
||||
## License
|
||||
|
||||
MIT
|
||||
Reference in New Issue
Block a user